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WEEK 5

updated 2/5/2025

Simulation Tests

Sim_v08 using APIC Velocity Transfer mode

Sim_v10 using FLIP Velocity Transfer mode

Reference

reference

The general shape of the water is fine; I like how the water can be seen from the reflection of the watch. But there is a lot of work to do next:


Make it slow motion.

Camera angle. Now the FX water is not quite visible.

Table reflection.

Crown_Splash_Particle_Fluid.jpg

R&D

Crown_Splash_Particle_Fluid

The shelf tool looks nice, but when I tried to add an Ocean Spectrum on the wavetank to create an ocean surface effect, it was broken.

Crown_Splash_Particle_Fluid with Ocean Spectrum

The reason is that the shelf tool customizes the gravity. However, even though I have made the gravity values equal in both places, the effect is still not ideal.

shelftool_gravity.jpg

Shelf tool Gravity

Gravity of both set to -0.098

Velocity Transfer

VT_modes.jpg

In FLIP solver, there are two ways of Velocity Transfer, FLIP and APIC.

flip.jpg

FLIP (Splashy)

In FLIP mode, it only updates particles using the velocity change (ΔV) from the grid.

Characteristics:
Preserves fine details of fluid motion and reduces numerical dissipation.
It can introduce numerical instability, leading to excessive noise or jittering.

Best for:
Fast-moving, turbulent fluids (e.g., waterfalls, splashes).
Simulations requiring highly detailed motion.

APIC.jpg

APIC (Swirly)

In APIC mode, the particle velocity is completely replaced by the velocity from the grid.

Characteristics:

Very stable and reduces noise in the simulation.
Causes numerical viscosity, making the fluid appear thicker and less detailed.

Best for:
High-viscosity fluids (e.g., mud, tar).
Situations where excessive particle jittering needs to be avoided.

In current settings, FLIP is way too noisy, and APIC is way too smooth, so a way to mix them is needed.

Substeps

with_substeps.jpg

with substeps of 5

without_substeps.jpg

with substeps of 1

Dop level Substeps are also a significant factor in simulations when it comes to slow motion.

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